Friday, 19 December 2014

GROUP AUDIENCE RESEARCH

Here is a summary of the group audience questionnaire results:

Q1) Tally of main preferences

 Slasher - iii
Psychological - v iiii
Road Trip - ii
Body - iii

Q2) Tally of main preferences

Slow Building tension - v iiii
Gorey action - ii
intense sound - ii
character interaction - iiii

Q3) Mean of graphic horror importance

Absolutely pivotal
1 ii
2 ii
3 v
4 v i
5 ii
Totally unnecessary

Q4) Preferred pace

Slow building
1 iii
2 vii
3 iii
4 i
5 iii
Intense immediate action

Q5) Preferred characteristics

Overall, our research shows that our target audiences preferred characteristics are slightly psychopathic, whist calm and meticulous and overly attentive, rather than frantic and unorganised.

Q6) Effective sound

Produced an average of 4.2, showing our target audience feels soundtrack is more important than dialogue in an opening sequence.

Q7) Open question in vulnerable protagonist

DIRECT SPLIT - one half of the audience believe that a vulnerable protagonist is key in an opening sequence, whilst on the other hand, they felt like the opening sequence is more important for establishing the antagonist's character.



Evaluating the utility of our results
Semantic differentials were most effective, we used them throughout our questionnaire to gauge the answers more specifically; this also allowed us to collate a mean average of each semantic question and therefore assimilate a statistic. Semantic differentials strengthened our concept as they found that, on average, slow building tension, a soundtrack, and a recognition of the unnecessary usage of gory violence in an opening sequence were more important than their binaries.

Quantitative and qualitative questions – Both types of these questions were also used. We believe using a range of both open and definitive questions keeps the individual alert, as it avoided boredom and therefore ensured that the questionnaire was being answered attentively.

Scaled question –
We found this particularly useful, it was the one with three variables concerning antagonist characteristics – as the mean from all three revealed, slightly psychopathic, whist calm and meticulous and overly attentive, rather than frantic and unorganised should be our idealistic character. These characteristics completely reinforce our concept, and the fact that a range of characteristics could have been chosen further strengthens our concept, and therefore the utility of our questionnaire.

Avoiding bias –
The best way to assess any potential bias is by evaluating the social conditions the questionnaires were answered in – as the majority of respondents were of our age group at the same school; this means our questionnaire was answered by our core audience; a successful aspect. Moreover, a large number of respondents and an almost gender split increases the utility of results.
 

Constructing our questionnaire –
When we wrote it, we were determined to avoid using leading questions; as this could potentially cause bias. The only potential bias arose from the fact that our media class knew our concept – and respondents from our class would therefore perhaps alter their answers to fit or go against our concept. We would improve this next time by handing the questionnaire to other media classes as well. Furthermore our presence could reinforce that idea of our respondents giving us 'what we want to hear' to a certain extent, another factor that could easily be changed in the future for a more representative result.


 
 
 
 

 
 
 


 

Tuesday, 16 December 2014

Group: Pitch feedback

NB: A central concept to our script was causing audience engagement - by including videos and pictures, and little or no text - the audience was able to concentrate on what we were saying; meaning we received more useful feedback on our actual concept. Moreover - a script meant our pitch was fluid.
 
Feedback
Advantages of our concept
  • We received positive feedback regarding the representation of the antagonist - and the audience also offered further slight details which would strengthen this representation. For example - the inclusion of a number of small plants, which the antagonist cuts using small, precise nail-scissors.
  • Name - the purpose behind our name was realised, understood, and praised.
  • Use of visuals - the pitch included a huge amount of pictures, audio, and videos - which had the desired effect; causing audience engagement and making the concept seem more real and achievable.
Aspects which need improvement
  • Confusing genres - our concept is centralised around the psychological horror sub-genre, however - the audience informed us that one of our potential scenes - where the book appears to flick through pages; has supernatural connotations. Therefore - we have decided we will achieve the book pages opening through the scene where the antagonist opens the door, causing a breeze to blow the pages of the book and reveal the content of the booklet.
  • Conflicting connotations - an error was identified by our audience in terms of conflicting connotations; that the final scene with a series of bodies under a white cloth covered in blood, and the final action where the antagonist moves towards one body with a saw - conflicted with our whole OCD representation of the antagonist. Therefore - we have decided to change the ending of our final scene. Potentially - we have discussed the white cloth covering the victims to have 'cutting lines' in quarters, which draws a parallel with the previous dissection of the fly, and reinforces the nature of the antagonist, rather than undermining it. It is also in this scene where the jars will be revealed. This is because a cleaner, more precise killing would conform further to our concept than a bloody, messy killing. We aim to avoid mixed messages and achieve continuity.
Potential new ideas
  • To link into the meticulous, and OCD nature of our antagonist - a potential new idea is to have labelled, organised jars with body parts in each jar.


Tuesday, 9 December 2014

BWB:Technical Analysis - Sinister (Derrickson,2012)



Duration

Camera shot

Mise-en-scene

sound

1:00 - 0105

//

Black screen
Diegetic sound of a tape reel.

0106

//
Orange screen, looks as if the tape reel is about to produce some images Same diegetic sound of the tape reel

1:07 - 1:27

Long shot
4 characters hanging from a tree in their back garden with a rope tied around each of their necks, with there feet on the ground, all charcters are conscious, with paper bags over the heads. The characters are in the left third of the screen Non diegetic sound of a humming noise made with a violin over the diegetic sound of the tape reel.

1:27 - 1:35

Long shot
The branch the characters are hanging from begins to rise as a branch in correlation to this snaps and falls causing the rope to become taught lifting the charcters up with the branch. The sound of the tape reel becomes more dominant and aggressive as the branch snaps and falls, causing any noise from the projection to be muted.

1:35 - 1:45

Long shot
The characters are all hanging at least 3 metres above the ground frantically waving there legs back and fourth as they struggle to get out. The sound of the tape reel becomes increasingly aggressive up to 0:40 where it is droned out by the previously audible slow violin sound.

1:45 - 2:00

Long shot
It looks as if time has been moved on between the 45th and 46th second as the characters are now facing the opposite direction and have stopped franticly kicking there legs back and fourth, this suggests they are close to dying. The sound of the tape reel becomes very quite and hardly evident during this period.

2:00 - 2:07

Long shot
A shovel drops from the tree, however there is no identifiable cause to how it got there or fell. As the shovel drops the sound of the tape reel once again becomes increasingly louder, followed by the repetitive drone of the violin.

2:07 - 2:11

Long shot
The title: Sinister appears on the bottom right hand third of the screen, in sketchy white upper casing. The tape reel sounds as if it has run out of tape and is constantly spinning, metaphorically related to the sound of a rattle snake.

2:11

Fade to black


Sound cuts

2:12 - 2:21

Establishing shot
Family home with a removals van outside op it indicating someone is moving in. Diegetic sounds of birds and van

2:21 - 2:27

Close up
The camera is focused on the shoes of the character sliding along a box which is labelled “office”. Could this box have a certain significance? Diegetic sounds: footsteps, and the sound of the box sliding along the surface.

2:27 - 2:35

Close up/pan
A new character is introduced, and is shown to be a middle aged male, the camera then pans so we can see the location of the house Further diegetic sounds such as wind and footsteps.

2:35 - 2:39

2 Shot/over the shoulder
A middle aged female charcter has been introduced for the first time exiting the house, we perceive this to be his wife due to the ease of conversation. There is dialougue in this clip and further diegetic sounds including footsteps and an opening door.

  • The opening has provided a useful source of research in terms of the credits and the titles at the beginning of a horror movie. The only writing present on the screen throughout the opening two minutes is the title "sinister " which appears on the bottom third of the screen at the end of the hanging scene.
  • Interestingly the movie opens with an extremely dramatic shot of four characters hanging from a tree. This instantly allures the audience as they are shocked by the horrific and frightening scenes. They begin to ask themselves, How did they get there? Why are they there? How did the spade fall from the tree?
  • Long shot is the predominant camera distance used as it stays in the same position for a minute. Once the title is introduced there are various examples of close ups, establishing shots and mid shots. These are all used to show the new location and introduce the new characters

BWB:Key people attached

How the idea came across
Tom was very positive about the psychopathic killer idea, following a tv series called dexter which has a very similar plot, to what we are looking to duplicate in an improved format. Tom was able to share his good ideas about what he has seen and contribute them to the group concluding in a final decision to make psychopathic killer our sub genre.

Acting
Our ideal antagonist is going to be a good looking male young adult which physically looks completely normal, so that the audience would not suspect the character to be the antagonist when just looking at his physical appearance. The audience will not be able to deter the psychopathic killer side to him until the audience witness the bizarre and peculiar over dramatic actions when in the greenhouse. There will be 3 victims in the chair all members of our group, with the other member filming.

Filming
In terms of filming, we are going to distribute it evenly amongst the group giving each individual a sufficient amount of time to use the camera and exploit the various challenging shots we are looking to include in the opening. We have all discussed the various shots we are looking to include and have come to an agreement the major majority of them will be close up and point of view shots.

Editing
Once again the editing of the film on premier is also going to be evenly spread amongst the group, allowing everybody to have a strong form of input throughout the production of the opening. Both during the filming and afterwards.

Sound
Jack has played a major role in finding a suitable soundtrack which is perfect for the opening and the culture of the film.

Location
Following a detailed discussion over the location of the film being mainly revolved around a greenhouse, Luca was able to match our needs by providing us with his very own back garden which is perfect for filming our opening.

Monday, 8 December 2014

BWB:Casting,costume and props

Props

The props we will be using throughout the horror opening include, the use of a mixture of large and small plants all in perfect condition, which have all been recently purchased. The reasoning behind the perfect conditioning of the plants is to suit the requirement of  antagonists obsessive compulsive disorder. Further agricultural goods will be used in the greenhouse including seeds, soil and fertilizer. Furthermore gardening utensils in the greenhouse such as pliers, rakes, spades, twine and gardening gloves will all be used in the greenhouse as part of the antagonist pruning his plants and keeping the green house in particular perfect condition. We will also be using dead flies, which were purchased from a pet shop and a petri dish which they will be placed in. Fake blood will also be required to give the effect of blood coming out of the flies body as the antagonist dissects the fly using a scalpel. A book is going to be used which has a list of pH values and over useful information.  A chair will be in use in the garage with the victim sitting on it with a white sheet covering him.

Costume
 
The antagonist is going to be dressed in a surgeon uniform, this involves a white lab coat (overcoat), black trousers, smart shoes, dust mask and maybe a swimming cap. The idea of this is to show that the character has superiority, and also is trying to do his upmost to be hygienic in the greenhouse by wearing all the recommended gardening outfit, but taking to the very extreme.
 
The victims will simply just be covered with a white sheet so that there identity is not revealed.
 
 
Casting
 
Actors
  • Our ideal antagonist is going to be a good looking male young adult which physically looks completely normal, so that the audience would not suspect the character to be the antagonist when just looking at his physical appearance. The audience will not be able to deter the phsyco killer side to him until the audience witness the bizarre and peculiar over dramatic actions when in the greenhouse. There will be 3 victims in the chairs including 2of the characters from the group.
Filming
  • Everyone in the group will have the chance of filming the horror opening. 
Editing
  • Everyone will also be involved in the editing process, which will be largely done at school on premier.
 
 
 
 
 
 
Due to technical difficulties at home - the processor on one computer having broken, and another currently off network - I have not yet been able to submit several pieces, however I have completed these tasks in Word Documents and so can copy and paste onto Blogger posts ASAP.

Sunday, 7 December 2014

LB - Opening Sequence Technical Analysis - Antisocial

Antisocial (Calahan,2013)
TECHNICAL ANALYSIS


Type Of Shot
Duration
Mise-En-Scene
Sound
Title Sequence (Breaking Glass Productions
0 – 0.18
Blue background with lighting effects.
A smashed glass effect when the lettering appears.
Fade to black background at the end of shot leaving only lettering visible.
Then fades lettering.
Strings drone throughout.
Shatter of glass.
Title Sequence (Breakthrough Entertainment)
And Credits
0.18-0.40
Black background, with similar lettering of credits fading in and out.
With a white noise transitions into the next scene.
Dance beat build-up.
Two shot
Medium shot
0.40-0.43
Two teenage girls sitting down in a bedroom recording themselves, with one girl talking about her blog.
Dialogue
Dance beat continues.

Close Up
0.43-0.46
White noise transition into a close up shot of one of girls shoulders to mouth.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Two Shot
Medium Shot
0.46-0.49
One girl introduces the other.
Then another white noise transition, with subtle face and credits appearing.
Dialogue
Dance beat continues.
White noise.

Close Up
0.49-0.52
Close up of shoulder to neck of the other girl.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Two Shot
Medium Shot
0.52-0.57
Main girl speaker speak about the reason behind the recording.
Both girls smiling and happy.
White noise transition.
Dialogue
Dance beat continues.
White noise.

Close up
0.57-0.59
White noise transition into a close up shot of one of girls shoulders to mouth.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Medium Close Up
0.59-1.03
The introduced teenager girls show her ‘second favourite shirt’ then turns to look at her friend leave the room.
White noise transition with a subtle visual of girl screaming.

Dialogue
Dance beat continues.
White noise.
Girl screams.
Close up
1.03-1.05
White noise transition into a close up shot of the girls face turning around.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.

Long shot
Establishing Shot
1.05-1.11
One girl enters the room, sits on the far bed and puts her head in her hands followed by a second girl who sits beside and try’s to comfort her.
White noise transition out.
Dance beat continues.
White noise.

Medium Close Up
1.11-1.14
Girl trying to comfort the other girl.
More credits appear.
White noise transition out.
Dance beat continues.
White noise.


Long Shot
1.14-1.21
One girl is positioned to left of the shot, standing.
Other girl sits up staring at hands and leaves the room.
White noise transition out.
Dialogue
Dance beat continues.
White noise.
Horror drone.
Close Up
1.21-1.23
Wall with posters, typical of teenage girl’s room.
White noise transition out.
Dance beat continues.
White noise.
Horror drone.

Longshot
1.23-1.27
A girl first screams, while obviously trying to stop something/someone from entering the room.
Door swings open.
Girl falls on bed and grabs an object to defend herself.
White noise transition out.
Dialogue
Dance beat continues.
White noise.
Girl screams.
Horror drone.
Close up
1.27-1.30
Girl falling back on bed.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Horror drone.


Long Shot
1.30.1.32
One girl attacking the other girl.
White noise transition out.
Dance beat continues.
White noise.
Girl screams.
Horror drone.
Close Up
1.32-1.35
Wall pictured.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Horror drone.


Long Shot
1.35-1.36
One girl attacking the other girl.
White noise transition out.
Dance beat continues.
White noise.
Girl screams.
Close up
1.36-1.38
Girl falling back on bed.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Horror drone.

Long Shot
1.38-1.40
The girl getting attacker kicks off her attacker and stands up over her attacker.
White noise transition out.
Dance beat continues.
White noise.
Horror drone.

Close up
1.40-1.43
Girl standing up to attack the girl.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Horror drone.
Long Shot
1.43-1.46
Girl who was getting attacked now attacks the other girl using a prop.
White noise transition out.
Dance beat continues.
White noise.
Girl screams.
Thuds of the object hitting the girl.
Horror drone.
Close up
1.46-1.48
Close up of prop the girl is using a weapon.
White noise transition to girl screaming.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Girl screams.
Horror drone.
Long Shot
1.48-1.53
The girl attacking stops, stands up, and stares at her victim.
White noise transition out.
Dance beat continues.
White noise.

Close up
1.53-1.56
Girl staring at her victim.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Horror drone.
Medium Close up
1.56-2.01
Girl sitting in front of camera, covered in blood, with a dead straight face.
White noise transition out.
Dance beat continues.
White noise.
Horror drone.
Close Up
2.01-2.03
Girl with blood all over her face.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Horror drone.
Medium Close up
2.03-2.06
Girl becoming upset and asking to go home.
White noise transition out.
Dance beat continues.
Dialogue.
White noise.
Horror drone.
Close up
2.06-2.09
Girl’s bloody mouth.
Credits appear.
White noise transition out.
Dance beat continues.
White noise.
Horror drone.
Medium close up
2.09-2.13
Girl cries for help saying ‘if anyone is watching this please’ while looking behind as if someone is there.
White noise transition out.

Dance beat continues.
Dialogue.
White noise.
Horror drone.
Close up
2.13-2.16
Girl’s bloody mouth.
Credits appear.

Dance beat continues.
White noise.
Horror drone.
Close up
2.16-2.20

Close up of a hand in a different scene with different lighting.
Credits appear.

Dance beat continues.
Horror drone.
Close up
2.20-2.23
Hand on table.
Credits appear.
Dance beat continues.
Horror drone.
Title sequence (Antisocial)
2.23-2.28


Antisocial lettering appears on screen with black background and white font.
Lettering fades to black.
Dance beat and horror drone fade out.